Lucas Kanabe
Game Programmer
I created this scene during my 2nd year in Humber College's Game Programming program. This course was designed for us to learn and get comfortable using 3Ds max and 3D modeling in general, with a focus on technical aspects. This included modeling unique types of objects with different techniques, unwrapping all the objects, and then applying textures. Due to this being a programming course, our artistic excellence was not considered and I did not create most of the textures.