Projects

These are the projects that I've worked on during my time at Humber in the Game Programming course. Some are from my first year, and others I'm still working on today. Both a small description and captures accompany each project, as well as link to the public repository of the project on GitHub. Hope you enjoy!

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Blue Flame Engine

Developed using C++ and OpenGL.

More Info GitHub
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Cryographic Engine

Developed using C++ and OpenGL.

More Info GitHub
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PitFall

Developed using C++ and SDL2.

More Info GitHub
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Sequential

Developed using Unreal Engine 4.

More Info GitHub
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Modern House

Made in Unreal Engine 4.

More Info GitHub
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Room Scene Model

Made in 3Ds Max.

More Info GitHub

Check back later to see other projects I've worked on!


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